Assets you can ship.
Textured GLB/GLTF models for games, design, and AR — original Apex designs you can license commerciallywithout clearing anyone else’s IP.
Textured GLB/GLTF that drops straight into Unity, Unreal, Three.js, or your AR pipeline.
Every design is our own. License it commercially without chasing rights for someone else's character.
Use them in WebXR and iOS Quick Look — the same files power our live in-page viewers.
No subscriptions to a stock library — buy the asset, own the asset.
What formats do I get?
GLB/GLTF for the textured asset. Print formats (STL/3MF) are on the print side if you also want to print it.
Can I use these commercially?
Yes, under the commercial license. Because every model is an original Apex design, you're not exposed to third-party character or brand rights.
Are they optimized for real-time?
Models are decimated to sensible poly counts for web/real-time use and ship Draco-friendly. You can decimate further in your own tool if a target platform needs it.