
Wobble
A watermelon jelly your visitors can grab, stretch, squish, pull apart and slice.
- The soft-body engine source (XPBD solver, lattice builder, knife cutter, WebGL2 renderer) and the built 70 KB bundle
- The finished landing page: hero, live stage, controls, readouts, how-it-works, FAQ with FAQPage schema
- One config file: shape (watermelon wedge, cube, bear or buddy), five flavours, firmness, colours
- Poster image for an instant first paint, OG meta, canonical, JSON-LD
- Self-hosted fonts (OFL license), README with 5-step setup, LICENSE for personal/commercial use
One-time payment. Your download unlocks on the confirmation page right after checkout.
See it running, not a screenshot.
A real-time soft-body hero: a glossy watermelon jelly slice simulated live in the browser. Visitors grab it, stretch it, twist it, squish it, pull it apart and cut it with a steel knife, and every piece keeps its seeds and wobbles back. Light passes through the jelly with real thickness-based colour. Raw WebGL2, no libraries, a 70 KB engine, poster-first so the page paints instantly. Hardcoded HTML, CSS and JavaScript. Hosting is yours and so is the code.
Wobble questions
- The engine source, the finished page, a config file, a README and a commercial-use license, as a zip. Upload the site folder to any static host; no build step is needed unless you change the engine.







